Uses of Interface
connectionRules.ConnectionRule

Packages that use ConnectionRule
connectionRules   
models   
utilities   
 

Uses of ConnectionRule in connectionRules
 

Classes in connectionRules that implement ConnectionRule
 class ConnectNothing
          This is a connection rule that does nothing
 

Uses of ConnectionRule in models
 

Methods in models with parameters of type ConnectionRule
 void StandardModel.createPlayersHigh(Individual[] inds, int s, ConnectionRule c, LearningRule l, double m, double z)
          Forms a new network of specified size; expects random to be set.
 void StandardModel.createPlayersHigh(Individual[] inds, int s, ConnectionRule c, LearningRule l, Game g, double m, double z)
          Forms a new network of specified size; expects random to be set.
 void SimpleCondorcetModel.createPlayers(Individual[] is, MutationRule mr, LearningRule lr, ConnectionRule cr)
          Sets up the individuals
 void HybridModel.createPlayersHigh(Individual[] inds, int s, ConnectionRule c, LearningRule l, double m, double z)
          Forms a new network of specified size; expects random to be set.
 void HybridModel.createPlayersHigh(Individual[] inds, int s, ConnectionRule c, LearningRule l, Game g, double m, double z)
          Forms a new network of specified size; expects random to be set.
 void BgModel.createPlayersHigh(Individual[] inds, int s, ConnectionRule c, LearningRule l, double m, double z)
          Forms a new network of specified size; expects random to be set.
 void BgModel.createPlayersHigh(Individual[] inds, int s, ConnectionRule c, LearningRule l, Game g, double m, double z)
          Forms a new network of specified size; expects random to be set.
 

Constructors in models with parameters of type ConnectionRule
PayoffLearningModel(Individual[] i, Game g, ConnectionRule c, LearningRule l, double m)
           
 

Uses of ConnectionRule in utilities
 

Methods in utilities that return ConnectionRule
 ConnectionRule Individual.getConnectionRule()
          Returns the connection rule
 

Methods in utilities with parameters of type ConnectionRule
 void Individual.setConnectionRule(ConnectionRule c)
          Sets the connection rule, which determines how the individual updates its neighborhood
 

Constructors in utilities with parameters of type ConnectionRule
Individual(int i, int s, MersenneTwister r, Individual[] nw, ConnectionRule c, LearningRule l)
          Returns and individual object, but with more initialized.