A B C D F G H I J L M N P R S T U

I

ImitateBestLearning - class learningRules.ImitateBestLearning.
This is a learning rule where an individual adopts the strategy that did best on the previous round from among those strategies choosen by a neighbor.
ImitateBestLearning(Game) - Constructor for class learningRules.ImitateBestLearning
Constructor
incAgreement(int, int) - Method in class models.BiasedNetworkModel
Increments the agreement counter between i and j.
incrementSequence(int[], int) - Method in class models.SimpleCondorcetModel
This is used for enumerations, it takes a sequence of numbers and a maximum for each value and increments to the next in the sequence.
incTotalPlayed() - Method in class models.BiasedNetworkModel
Increments total count
Individual - class utilities.Individual.
A class that implements individuals for agent based modeling.
Individual() - Constructor for class utilities.Individual
Returns and individual object.
Individual(int) - Constructor for class utilities.Individual
Returns and individual object like the simple constructor, but also sets an id.
Individual(int, int, MersenneTwister, Individual[], ConnectionRule, LearningRule) - Constructor for class utilities.Individual
Returns and individual object, but with more initialized.
initAB(int) - Method in class utilities.Individual
Initializes the alpha's without setting them.
initDomains(int) - Method in class utilities.Individual
Initializes the beliefs for a multi-domain model.
initStart(int) - Method in class utilities.Individual
The initializes the individual for single domain models by giving them random beliefs and randomizing the weights The random beliefs are constrained by the zeroconstraint.
initStart(int, int) - Method in class utilities.Individual
The initializes the individual for multi domain models by giving them random beliefs and randomizes the the wieghts The random beliefs are constrained by the zeroconstraint.
inxbuild() - Method in class utilities.NeuQuant
 
isStrategic() - Method in class utilities.Game
A function to say if the game is marked as strategic.

A B C D F G H I J L M N P R S T U